Player One

Thiago Guardado

Personal portfolio with games, prototypes, and experiments across Unreal Engine, Unity and web.

18 Projects
2016 Active Since

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About

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About Me

About

Physics Engineer turned game developer focused on gameplay, UI, and interactive systems, with experience shipping polished cross-platform experiences.

I design and implement game features end-to-end, from prototypes to polished releases, with a strong focus on gameplay clarity, responsive UI, and production-friendly technical decisions.

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Get in Touch

Contact

Contact channels for collaborations, project discussions, and professional networking.

If you are hiring, building a game, or exploring interactive experiences, I am available to discuss roles, collaborations, and consulting opportunities.